1.6 KiB
Hexwarden
Brew. Cast. Survive.
A top-down survival roguelike where you play as a witch holding her ground against endless waves of slimes. Collect magical fruits, brew powerful potions, and unleash devastating spells — for as long as you can.
Built with Godot 4.6 as part of a university game engineering course at Hochschule Mannheim.
Gameplay
Enemies swarm in from all sides. Your only weapons are the spells you brew.
- Move with WASD
- Slimes drop fruits when killed — run over them to collect
- Fill all 3 cauldron slots to trigger a brew and unleash a spell
- The fruit combination determines the spell
- Earn XP from kills → level up → choose one of multiple Perks
- Survive as long as possible
Team
Jaro Winkelhausen — Game Development
Arthur David — Game Development
Meik Schürmann — Game Design, UI & Menu System
About the Project
Hexwarden was built for the Game Engineering course (Prof. Dr. Kai Eckert, Hochschule Mannheim, SS 2026). None of us had significant game development experience when we started — this is a learning project made with a lot of trial, error, and genuine enthusiasm for the genre.
Inspired by Vampire Survivors.
We're still actively developing it — expect bugs, rough edges, and future updates.
License
This project was created for educational purposes. Assets from third-party packs are used under their respective licenses — see individual asset folders for details.