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Artur David 1b90d6296d added check if enemy exists before accesing droptable to prevent game crash 2026-04-13 22:52:43 +02:00
assets Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes 2026-04-13 22:49:06 +02:00
scenes Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes 2026-04-13 22:49:06 +02:00
scripts added check if enemy exists before accesing droptable to prevent game crash 2026-04-13 22:52:43 +02:00
.DS_Store Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes 2026-04-13 22:49:06 +02:00
.editorconfig Initial commit 2026-04-12 13:34:11 +02:00
.gitattributes Initial commit 2026-04-12 13:34:11 +02:00
.gitignore Initial commit 2026-04-12 13:34:11 +02:00
default_bus_layout.tres added hit sound effect on func _die() in the EnemyBase class 2026-04-13 13:09:51 +02:00
export_presets.cfg implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
options.gd renamed music&sfx folder 2026-04-13 13:37:36 +02:00
options.gd.uid implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
project.godot implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00