Artur David
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5fea9d2ccf
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added spawn variants
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2026-04-14 14:44:12 +02:00 |
Jaro
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b35b69367a
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add a world border so the player cant go of screen
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2026-04-14 12:42:23 +02:00 |
Artur David
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1dbe6cc239
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Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes
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2026-04-13 22:49:06 +02:00 |
Artur David
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e65e98754d
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Added Apple Drop on dying Slimes
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2026-04-13 18:09:20 +02:00 |
Artur David
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fa4a9582d7
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removed enemies collision layer when dying and removed multiple sfx on contact with dying enemies
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2026-04-13 17:24:01 +02:00 |
Meik Schürmann
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ad2dceeee1
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removed old background music nodes
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2026-04-13 13:03:28 +02:00 |
Meik Schürmann
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3b8216d5bf
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Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam
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2026-04-13 12:55:19 +02:00 |
Meik Schürmann
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62b7d01ce3
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implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu
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2026-04-13 12:55:13 +02:00 |
Artur David
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ff37318044
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added EnemyBase Class and made Slimes die on contact with player
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2026-04-13 12:52:53 +02:00 |
Artur
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3c3cfd310f
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added texture filter to all tilemaps to fix blur
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2026-04-12 22:49:31 +02:00 |
Meik Schürmann
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c270081dba
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Implemented background, adjusted camera and created base for a main menu
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2026-04-12 22:04:09 +02:00 |
Artur
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b0752b1d92
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implemented enemy spawn logik and witch chasing
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2026-04-12 18:27:14 +02:00 |
Jaro Winkelhausen
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e3f8e114a8
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made background into its own scene
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2026-04-12 15:28:18 +02:00 |
Jaro Winkelhausen
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ed15f87e6a
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setup camera and viewport
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2026-04-12 14:53:00 +02:00 |
Jaro Winkelhausen
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c7a429e358
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Merge remote-tracking branch 'origin'
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2026-04-12 14:37:29 +02:00 |
Jaro Winkelhausen
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a6aa4d2f30
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added animated sprites for player and slime
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2026-04-12 14:33:39 +02:00 |
Meik Schürmann
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abe1b2e156
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Added Tileset, adjustet camera
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2026-04-12 14:25:24 +02:00 |
Jaro Winkelhausen
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a0c72f8fae
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added game root node and player scene. also created assets, scenes and scripts folder
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2026-04-12 13:43:44 +02:00 |