Artur David
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27aa1afce3
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Added homing shuriken and fixed Viewport
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2026-04-14 14:06:43 +02:00 |
Jaro
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09266bd67a
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added blue slime and fitting death animation for the directions off travel
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2026-04-14 13:22:19 +02:00 |
Artur David
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d63e997117
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Made Viewport scalable
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2026-04-14 12:35:27 +02:00 |
Artur David
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b89d2cc64d
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Added Fireball mechanic
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2026-04-14 12:00:32 +02:00 |
Artur David
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abb24b227e
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Added Cauldrons and bruning Animation
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2026-04-14 09:33:50 +02:00 |
Artur David
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1b90d6296d
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added check if enemy exists before accesing droptable to prevent game crash
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2026-04-13 22:52:43 +02:00 |
Artur David
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1dbe6cc239
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Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes
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2026-04-13 22:49:06 +02:00 |
Artur David
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3c1dfb3f55
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added the ability to collect apples
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2026-04-13 22:17:00 +02:00 |
Artur David
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7851a25a65
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added animated apple drop with tween
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2026-04-13 18:52:54 +02:00 |
Artur David
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e65e98754d
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Added Apple Drop on dying Slimes
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2026-04-13 18:09:20 +02:00 |
Artur David
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fa4a9582d7
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removed enemies collision layer when dying and removed multiple sfx on contact with dying enemies
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2026-04-13 17:24:01 +02:00 |
Meik Schürmann
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6b29b05ce2
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renamed music&sfx folder
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2026-04-13 13:37:36 +02:00 |
Meik Schürmann
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5cc134ff7b
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added hit sound effect on func _die() in the EnemyBase class
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2026-04-13 13:09:51 +02:00 |
Meik Schürmann
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3b8216d5bf
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Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam
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2026-04-13 12:55:19 +02:00 |
Meik Schürmann
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62b7d01ce3
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implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu
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2026-04-13 12:55:13 +02:00 |
Artur David
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ca022296ee
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removed debugging artefact
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2026-04-13 12:54:08 +02:00 |
Artur David
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ff37318044
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added EnemyBase Class and made Slimes die on contact with player
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2026-04-13 12:52:53 +02:00 |
Artur
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0a8dcc825b
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removed coding artefact from smaller viewport
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2026-04-12 22:53:33 +02:00 |
Meik Schürmann
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c270081dba
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Implemented background, adjusted camera and created base for a main menu
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2026-04-12 22:04:09 +02:00 |
Artur
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b0752b1d92
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implemented enemy spawn logik and witch chasing
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2026-04-12 18:27:14 +02:00 |
Jaro Winkelhausen
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f8c78deed4
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fixed animation bug in sprite on diagonal walking
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2026-04-12 15:22:32 +02:00 |
Jaro Winkelhausen
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ed15f87e6a
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setup camera and viewport
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2026-04-12 14:53:00 +02:00 |
Jaro Winkelhausen
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c7a429e358
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Merge remote-tracking branch 'origin'
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2026-04-12 14:37:29 +02:00 |
Jaro Winkelhausen
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a6aa4d2f30
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added animated sprites for player and slime
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2026-04-12 14:33:39 +02:00 |
Meik Schürmann
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abe1b2e156
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Added Tileset, adjustet camera
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2026-04-12 14:25:24 +02:00 |
Jaro Winkelhausen
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a0c72f8fae
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added game root node and player scene. also created assets, scenes and scripts folder
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2026-04-12 13:43:44 +02:00 |