From 998e98ae26534ccdb56487639df741260cc22a6a Mon Sep 17 00:00:00 2001 From: Ileyan Al Jaaf <3003916@stud.hs-mannheim.de> Date: Thu, 28 Mar 2024 00:39:01 +0100 Subject: [PATCH] =?UTF-8?q?v.0.4:=20Reset=20Button=20setzt=20jetzt=20auch?= =?UTF-8?q?=20den=20DiceSprite=20zur=C3=BCck.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game.gd | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/game.gd b/game.gd index 66b8b5d..eb7f3a3 100644 --- a/game.gd +++ b/game.gd @@ -20,6 +20,7 @@ func _ready(): wonPlayer.hide() nextPlayer.region_rect.position.x = current_player * 300 nextPlayer.show() + _update_dice_sprite(0) board.active = true @@ -100,7 +101,7 @@ func _get_dice_pos_x(result: int) -> int: 4: return 308 5: return 108 6: return 208 - return 8 + return 208 #Y-Koordinaten in der Tilemap @@ -112,5 +113,5 @@ func _get_dice_pos_y(result: int) -> int: 4: return 308 5: return 410 6: return 410 - return 308 + return 410