diff --git a/game.gd b/game.gd index 66b8b5d..eb7f3a3 100644 --- a/game.gd +++ b/game.gd @@ -20,6 +20,7 @@ func _ready(): wonPlayer.hide() nextPlayer.region_rect.position.x = current_player * 300 nextPlayer.show() + _update_dice_sprite(0) board.active = true @@ -100,7 +101,7 @@ func _get_dice_pos_x(result: int) -> int: 4: return 308 5: return 108 6: return 208 - return 8 + return 208 #Y-Koordinaten in der Tilemap @@ -112,5 +113,5 @@ func _get_dice_pos_y(result: int) -> int: 4: return 308 5: return 410 6: return 410 - return 308 + return 410