3002102 merged pull request 3002102/gae_wild_jam#7
fixed issue where the closer the enemies get to the with the slower they become
3002102 created pull request 3002102/gae_wild_jam#7
fixed issue where the closer the enemies get to the with the slower they become3002102 pushed to fix/enemy-speed at 3002102/gae_wild_jam
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8ade948ab2 fixed issue where the closer the enemies get to the with the slower they become
3002102 deleted branch fix/fireball-error from 3002102/gae_wild_jam
3002102 pushed to main at 3002102/gae_wild_jam
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6a2b122343 fixed error in fireball due to the boom effect from upgrade (#6)
3002102 merged pull request 3002102/gae_wild_jam#6
fixed error in fireball due to the boom effect from upgrade
3002102 created pull request 3002102/gae_wild_jam#6
fixed error in fireball due to the boom effect from upgrade3002102 pushed to fix/fireball-error at 3002102/gae_wild_jam
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a3e1d23d79 fixed error in fireball due to the boom effect from upgrade
3002102 deleted branch feat/add-wave-logic from 3002102/gae_wild_jam
3002102 pushed to main at 3002102/gae_wild_jam
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4a4a664fee add a new wave spawning logic defined by a spawn_stages.json in the data folder (#5)
3002102 merged pull request 3002102/gae_wild_jam#5
add a new wave spawning logic defined by a spawn_stages.json in the data folder
3002102 created pull request 3002102/gae_wild_jam#5
add a new wave spawning logic defined by a spawn_stages.json in the data folder3002102 pushed to feat/add-wave-logic at 3002102/gae_wild_jam
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cb1ed419a3 add a new wave spawning logic defined by a spawn_stages.json in the data folder
3002102 deleted branch feat/add-fire-slime from 3002102/gae_wild_jam
3002102 pushed to main at 3002102/gae_wild_jam
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8b76140c2a add new fire slime with three hp (#3)
3002102 merged pull request 3002102/gae_wild_jam#3
add new fire slime with three hp
3002102 created pull request 3002102/gae_wild_jam#3
add new fire slime with three hp