gae_wild_jam/scenes/game.gd

12 lines
299 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
MusicManager.play(preload("res://assets/music & sfx/music/ashveil-355633.mp3"))
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass