gae_wild_jam/scripts/mainmenu.gd

14 lines
381 B
GDScript

extends CanvasLayer
func _ready():
MusicManager.play(preload("res://assets/music&sfx/music/8_bit_dungeon.mp3"))
func _on_play_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/game.tscn")
func _on_options_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/options.tscn")
func _on_quit_button_pressed() -> void:
get_tree().quit()