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PerkCard.tscn
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improved card size
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2026-04-15 16:09:46 +02:00 |
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apple.tscn
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Added Cauldrons and bruning Animation
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2026-04-14 09:33:50 +02:00 |
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background.tscn
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made background into its own scene
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2026-04-12 15:28:18 +02:00 |
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blue_slime.tscn
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added grapes
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2026-04-14 14:53:58 +02:00 |
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explosion.tscn
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implemented level up and perk system and 3 choosable perks on level up
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2026-04-14 19:43:45 +02:00 |
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fire_slime.tscn
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add new fire slime with three hp (#3)
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2026-04-15 17:05:54 +02:00 |
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fire_swirl.tscn
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added a new weapon fireswirl that gets triggered by two apples and a grape
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2026-04-14 18:33:40 +02:00 |
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fireball.tscn
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Added homing shuriken and fixed Viewport
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2026-04-14 14:06:43 +02:00 |
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game.gd
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add timer to the ui (#8)
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2026-04-15 18:14:52 +02:00 |
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game.gd.uid
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implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu
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2026-04-13 12:55:13 +02:00 |
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game.tscn
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add timer to the ui (#8)
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2026-04-15 18:14:52 +02:00 |
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grape.tscn
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added dropsbase to grapes extend
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2026-04-14 14:56:21 +02:00 |
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mainmenu.tscn
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removed old background music nodes
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2026-04-13 13:03:28 +02:00 |
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options.tscn
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implemented sfx slider in options menu with a audio sample on slider change
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2026-04-13 13:26:01 +02:00 |
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play_button.gd
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implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu
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2026-04-13 12:55:13 +02:00 |
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play_button.gd.uid
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implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu
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2026-04-13 12:55:13 +02:00 |
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player.tscn
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split hurt and die options on the base enemy
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2026-04-14 14:41:51 +02:00 |
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shuriken.tscn
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Added homing shuriken and fixed Viewport
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2026-04-14 14:06:43 +02:00 |
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slime.tscn
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added blue slime and fitting death animation for the directions off travel
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2026-04-14 13:22:19 +02:00 |
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tile_map_layer(background).tscn
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Implemented background, adjusted camera and created base for a main menu
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2026-04-12 22:04:09 +02:00 |
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tile_map_layer(objects).tscn
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Implemented background, adjusted camera and created base for a main menu
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2026-04-12 22:04:09 +02:00 |
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tile_map_layer(overlay).tscn
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Implemented background, adjusted camera and created base for a main menu
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2026-04-12 22:04:09 +02:00 |
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witch.tscn
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cauldron change color based on collected fruits
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2026-04-14 16:35:50 +02:00 |
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worldborder.tscn
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add a world border so the player cant go of screen
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2026-04-14 12:42:23 +02:00 |