Commit Graph

66 Commits (main)

Author SHA1 Message Date
Meik Schürmann 62b7d01ce3 implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
Artur David ca022296ee removed debugging artefact 2026-04-13 12:54:08 +02:00
Artur David ff37318044 added EnemyBase Class and made Slimes die on contact with player 2026-04-13 12:52:53 +02:00
Artur David 20bfdcb488 added assets for fruits and other food-based collectables 2026-04-13 12:52:04 +02:00
Artur 0a8dcc825b removed coding artefact from smaller viewport 2026-04-12 22:53:33 +02:00
Artur 3c3cfd310f added texture filter to all tilemaps to fix blur 2026-04-12 22:49:31 +02:00
Meik Schürmann c270081dba Implemented background, adjusted camera and created base for a main menu 2026-04-12 22:04:09 +02:00
Artur b0752b1d92 implemented enemy spawn logik and witch chasing 2026-04-12 18:27:14 +02:00
Jaro Winkelhausen e3f8e114a8 made background into its own scene 2026-04-12 15:28:18 +02:00
Jaro Winkelhausen f8c78deed4 fixed animation bug in sprite on diagonal walking 2026-04-12 15:22:32 +02:00
Jaro Winkelhausen ed15f87e6a setup camera and viewport 2026-04-12 14:53:00 +02:00
Jaro Winkelhausen c7a429e358 Merge remote-tracking branch 'origin' 2026-04-12 14:37:29 +02:00
Jaro Winkelhausen a6aa4d2f30 added animated sprites for player and slime 2026-04-12 14:33:39 +02:00
Meik Schürmann abe1b2e156 Added Tileset, adjustet camera 2026-04-12 14:25:24 +02:00
Jaro Winkelhausen a0c72f8fae added game root node and player scene. also created assets, scenes and scripts folder 2026-04-12 13:43:44 +02:00
Jaro Winkelhausen a4435d1de6 Initial commit 2026-04-12 13:34:11 +02:00