Implemented background, adjusted camera and created base for a main menu

pull/1/head
Meik Schürmann 2026-04-12 22:04:09 +02:00
parent b0752b1d92
commit c270081dba
8 changed files with 8021 additions and 3413 deletions

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@ -11,7 +11,7 @@ config_version=5
[application]
config/name="gae_wild_jam"
run/main_scene="uid://lq8e5h6fjrnq"
run/main_scene="uid://b3dfeupbstcs8"
config/features=PackedStringArray("4.6", "GL Compatibility")
config/icon="res://assets/icon.svg"

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@ -0,0 +1,33 @@
[gd_scene format=3 uid="uid://b3dfeupbstcs8"]
[ext_resource type="Script" uid="uid://c3l4dvs4hcd5k" path="res://scripts/mainmenu.gd" id="1_5mbse"]
[node name="mainmenu" type="CanvasLayer" unique_id=48528055]
script = ExtResource("1_5mbse")
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1844679990]
offset_left = 584.0
offset_top = 217.0
offset_right = 687.0
offset_bottom = 345.0
alignment = 1
[node name="Label" type="Label" parent="VBoxContainer" unique_id=2039313375]
layout_mode = 2
text = "Working Title"
[node name="PlayButton" type="Button" parent="VBoxContainer" unique_id=1536378372]
layout_mode = 2
text = "Play"
[node name="OptionsButton" type="Button" parent="VBoxContainer" unique_id=1460263213]
layout_mode = 2
text = "Options"
[node name="QuitButton" type="Button" parent="VBoxContainer" unique_id=1704957427]
layout_mode = 2
text = "Quit"
[connection signal="pressed" from="VBoxContainer/PlayButton" to="." method="_on_play_button_pressed"]
[connection signal="pressed" from="VBoxContainer/OptionsButton" to="." method="_on_options_button_pressed"]
[connection signal="pressed" from="VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"]

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@ -0,0 +1,10 @@
extends CanvasLayer
func _on_play_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/game.tscn")
func _on_options_button_pressed() -> void:
pass # Replace with function body.
func _on_quit_button_pressed() -> void:
pass # Replace with function body.

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@ -0,0 +1 @@
uid://c3l4dvs4hcd5k