gae_platformer/scripts/end_zone.gd

9 lines
226 B
GDScript

extends Area2D
func _ready() -> void:
body_entered.connect(_on_body_entered)
func _on_body_entered(body: Node) -> void:
if body.is_in_group("player"):
get_tree().get_first_node_in_group("game_manager").show_end_screen()