[gd_scene load_steps=3 format=3 uid="uid://b4hn065v361ha"] [ext_resource type="Texture2D" uid="uid://bsxg617g5diih" path="res://assets/Textures/WaterStall.png" id="1_awefr"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ahs2c"] size = Vector2(314, 64) [node name="StaticBody2D" type="StaticBody2D"] [node name="WaterStall" type="Sprite2D" parent="."] texture = ExtResource("1_awefr") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_ahs2c")