[gd_scene load_steps=3 format=3 uid="uid://cyv58dh04hcau"] [ext_resource type="Texture2D" uid="uid://ds5u8h3r3rm33" path="res://assets/Textures/Box.png" id="1_3inec"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_3inec"] size = Vector2(112, 110) [node name="Box" type="StaticBody2D"] collision_mask = 10 [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.5, 0.5) texture = ExtResource("1_3inec") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_3inec")