[gd_scene load_steps=4 format=3 uid="uid://crpvk6tytbe7c"] [ext_resource type="Texture2D" uid="uid://sx3dqsp8ufdr" path="res://assets/Textures/House2.png" id="1_262pe"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ld5cv"] size = Vector2(1027, 373) [sub_resource type="RectangleShape2D" id="RectangleShape2D_ixhnf"] size = Vector2(489, 221) [node name="StaticBody2D" type="StaticBody2D"] scale = Vector2(1.5, 1.5) [node name="House2" type="Sprite2D" parent="."] texture = ExtResource("1_262pe") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(2.5, -112.5) shape = SubResource("RectangleShape2D_ld5cv") [node name="CollisionShape2D2" type="CollisionShape2D" parent="."] position = Vector2(272.5, 188.5) shape = SubResource("RectangleShape2D_ixhnf")