extends Control @onready var hit_points_label = $HitPoints @onready var bullets_label = $Bullets @onready var stars_label = $StarsLeft @onready var you_won_label = $YouWonLabel @onready var game_over_label = $GameOverLabel func update_values(hp: int, bullets: int) -> void: hit_points_label.text = "HP: %d" % hp bullets_label.text = "Bullets: %d" % bullets func update_stars_left(count: int) -> void: stars_label.text = "Stars: %d" % count func show_you_won(): you_won_label.visible = true func show_game_over(): game_over_label.visible = true