[gd_scene load_steps=4 format=3 uid="uid://cum0sxo2wf3tf"] [ext_resource type="Texture2D" uid="uid://db0ovvwf2a8m4" path="res://assets/Textures/House 3.png" id="1_gqdrc"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_a4c8a"] size = Vector2(907, 379) [sub_resource type="RectangleShape2D" id="RectangleShape2D_vawxs"] size = Vector2(372, 529) [node name="StaticBody2D" type="StaticBody2D"] [node name="House3" type="Sprite2D" parent="."] texture = ExtResource("1_gqdrc") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-1.5, 269) shape = SubResource("RectangleShape2D_a4c8a") [node name="CollisionShape2D2" type="CollisionShape2D" parent="."] position = Vector2(-267, -186.5) shape = SubResource("RectangleShape2D_vawxs")