[gd_scene load_steps=4 format=3 uid="uid://crpvk6tytbe7c"]

[ext_resource type="Texture2D" uid="uid://sx3dqsp8ufdr" path="res://assets/Textures/House2.png" id="1_262pe"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_ld5cv"]
size = Vector2(1027, 373)

[sub_resource type="RectangleShape2D" id="RectangleShape2D_ixhnf"]
size = Vector2(489, 221)

[node name="StaticBody2D" type="StaticBody2D"]
scale = Vector2(1.5, 1.5)

[node name="House2" type="Sprite2D" parent="."]
texture = ExtResource("1_262pe")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(2.5, -112.5)
shape = SubResource("RectangleShape2D_ld5cv")

[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
position = Vector2(272.5, 188.5)
shape = SubResource("RectangleShape2D_ixhnf")
