[gd_scene load_steps=3 format=3 uid="uid://dvypdngwv4o"]

[ext_resource type="Texture2D" uid="uid://db7wp8wuashp6" path="res://assets/Textures/House1.png" id="1_dlj2c"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_dlj2c"]
size = Vector2(531, 373)

[node name="StaticBody2D" type="StaticBody2D"]
scale = Vector2(1.3, 1.3)

[node name="House1" type="Sprite2D" parent="."]
texture = ExtResource("1_dlj2c")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(2.5, -1.5)
shape = SubResource("RectangleShape2D_dlj2c")
