[gd_scene load_steps=3 format=3 uid="uid://b4hn065v361ha"]

[ext_resource type="Texture2D" uid="uid://bsxg617g5diih" path="res://assets/Textures/WaterStall.png" id="1_awefr"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_ahs2c"]
size = Vector2(314, 64)

[node name="StaticBody2D" type="StaticBody2D"]

[node name="WaterStall" type="Sprite2D" parent="."]
texture = ExtResource("1_awefr")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_ahs2c")
