[gd_scene load_steps=3 format=3 uid="uid://cyv58dh04hcau"]

[ext_resource type="Texture2D" uid="uid://ds5u8h3r3rm33" path="res://assets/Textures/Box.png" id="1_3inec"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_3inec"]
size = Vector2(112, 110)

[node name="Box" type="StaticBody2D"]
collision_mask = 10

[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.5, 0.5)
texture = ExtResource("1_3inec")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_3inec")
